SokoMatch

SokoMatch preview
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About SokoMatch

SokoMatch 3D takes two puzzle traditions and locks them together. You push blocks around a board in the Sokoban style, but the goal is match-three — get three or more of the same animal adjacent and they vanish. Clearing every block from a level in as few moves as possible is the target. What makes it more than the sum of those parts is that pushing is irreversible in the ways that matter. Ice blocks freeze animals in place, and one-way arrow tiles restrict which direction you can move, so a shove that seemed harmless three moves ago can leave you holding blocks that can never be matched. The game warns you about this directly, and it is the real difficulty: not finding a match, but avoiding the position where no match remains.

How to Play

Arrow keys or WASD move your player, who pushes blocks by walking into them. Press R to restart the current level, Q and E to rotate the camera, and space to continue once a level is cleared. On mobile, swipe in the direction you want to move and tap the on-screen buttons for the rest.

Controls

Keyboard
  • WASD to move
  • Arrow keys to move
Mouse
  • Click to interact
Touch
  • Tap to interact
  • Drag or swipe to move

Tips & Tricks

Rotate the camera before committing to a push — the board is three-dimensional and a group that looks adjacent from one angle may not be. Because some puzzles can be made unsolvable, plan the sequence rather than the next move: work out which blocks need to end up together first, then decide the order that gets them there without stranding any against a wall or an arrow tile.